Assorted mech concepts for an RTS style indie game
'Claymore' mech final
'Claymore' mech initial rough designs
'Claymore mech' refinements
'Claymore' mech head variations
Space ranger final design
Space ranger initial design. Client was happy with this one right off the bat
Style refinement, final concept
Style direction refinement concepts
Initial style direction concept. While the client liked the WWII style influence, they wanted a more modern sci-fi feel to the designs
Initial style direction concepts
'Juggernaut' final concept
'Juggernaut' vehicle initial designs
'Juggernaut' vehicle further concepts. The client liked the idea of a dual-facing weapon platform.
'Juggernaut' further iterations, trying to find a balance between the various weaponry.
'Tick' automated sentry turret final design
'Tick' automated sentry turret initial rough designs
'Tick' automated sentry turret further iterations