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Mech concepts - Boosted Reality

Assorted mech concepts for an RTS style indie game

'Claymore' mech final

'Claymore' mech final

'Claymore' mech initial rough designs

'Claymore' mech initial rough designs

'Claymore mech' refinements

'Claymore mech' refinements

'Claymore' mech head variations

'Claymore' mech head variations

Space ranger final design

Space ranger final design

Space ranger initial design. Client was happy with this one right off the bat

Space ranger initial design. Client was happy with this one right off the bat

Style refinement, final concept

Style refinement, final concept

Style direction refinement concepts

Style direction refinement concepts

Initial style direction concept. While the client liked the WWII style influence, they wanted a more modern sci-fi feel to the designs

Initial style direction concept. While the client liked the WWII style influence, they wanted a more modern sci-fi feel to the designs

Initial style direction concepts

Initial style direction concepts

'Juggernaut' final concept

'Juggernaut' final concept

'Juggernaut' vehicle initial designs

'Juggernaut' vehicle initial designs

'Juggernaut' vehicle further concepts. The client liked the idea of a dual-facing weapon platform.

'Juggernaut' vehicle further concepts. The client liked the idea of a dual-facing weapon platform.

'Juggernaut' further iterations, trying to find a balance between the various weaponry.

'Juggernaut' further iterations, trying to find a balance between the various weaponry.

'Tick' automated sentry turret final design

'Tick' automated sentry turret final design

'Tick' automated sentry turret initial rough designs

'Tick' automated sentry turret initial rough designs

'Tick' automated sentry turret further iterations

'Tick' automated sentry turret further iterations